Tags
- functional sound
- man
- brake
- warningsystem
- wii
- sonic-interaction market solution
- nintendo
- nintendo wii
- sonic-interaction-design
- bmw
- rainer hirt
- daniel hug
- auditory displays
- auditory user interface
- basics
- market
- practise
- business
- sonicinteraction
- funktionale klänge
- funktionsklang
- funktionsklänge
- sonic-interaction
- zürich
- zhdk
- iad
- sound interaction
- auditory display
- functional sounds
- sonic interaction
- anemono
- corporate sound
- audiobranding
- audio-branding
- icab
- international